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Christmas present

by stefanhendriks on December 24th, 2010

It is christmas evening (atleast now in the Netherlands). And, as a little present to you I have released a new unstable release. A new feature is that it will automatically try to find the best suitable resolution in full-screen mode. For now it uses the following resolutions: 1920X1080, 1600X900, 1280X1024, 1024×768, 800X600.

Merry X-mas!

From → News, Releases, Unstable

  1. DRLHyper permalink


  2. mathias permalink

    Have problems running the game on my windows 7 64bit notebook (hp g72). Mouse not working in title menu ;(

    • I run the game on win 7 64 bit as well. Can you be more specific what you do when you try to run the game? Are there any other games/progs running?

      • Mathias permalink

        avast antivirus is running and some other (little) programs like touchpad program, graphics driver etc.

        Maybe it does not work with the intel hd graphics ?

        Have same problem with demo4.

  3. Andreas permalink

    How do I pick what resolution I want to play on myselfe? I dont want everything to be so small. An also do u plan to make unit info and stuff in the game as there is in the original game?

    • I plan to make it customizable. The ‘auto detect resolution’ code will be used to offer supported resolutions you can choose from. I probably will store it in some kind of settings.ini file, which you can edit manually first, and then later make it adjustable via a settings menu.

  4. Hi,
    Thanks for your efforts, nice game to play, if only there’s the ability to save it would be good to play the campaign 🙂

    i hope save/load will be working in the next demo.

    have a good time everytime 😉

    • Mathias permalink

      Yes, thats right! Clicked ESC key in fourth campaign mission and find me on windows desktop again ;(

      Why don’t add a simple “Really want to quit?” dialog when pressing ESC-key?

      • true. Well its on the wish list to add an options menu for that instead. So you won’t just bail out the game. Although, it does mention this in the readme … 😉

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