The AI units have been improved a bit.
For instance, ground units tended to chase air units, wut!?
That has been fixed.
Those who have played Dune2K or Red Alert (1) a lot will get a certain feeling when seeing this… suppose you want to harass a Harvester with your infantry? well…
And that also applies when trying to attack ground units with your infantry:
All coming in the next version!
Comments are closed