The AI units have been improved a bit.
For instance, ground units tended to chase air units, wut!?
![](https://dune2themaker.fundynamic.com/wp-content/uploads/2021/01/d2tm_siege_attack_orni_02.gif)
That has been fixed.
Those who have played Dune2K or Red Alert (1) a lot will get a certain feeling when seeing this… suppose you want to harass a Harvester with your infantry? well…
![](https://dune2themaker.fundynamic.com/wp-content/uploads/2021/01/d2tm_harvester_kills_infantry.gif)
And that also applies when trying to attack ground units with your infantry:
![](https://dune2themaker.fundynamic.com/wp-content/uploads/2021/01/d2tm_siege_ai_aggressive_01.gif)
All coming in the next version!
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