The AI units have been improved a bit.

For instance, ground units tended to chase air units, wut!?

That has been fixed.

Those who have played Dune2K or Red Alert (1) a lot will get a certain feeling when seeing this… suppose you want to harass a Harvester with your infantry? well…

And that also applies when trying to attack ground units with your infantry:

All coming in the next version!

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