Latest news

In the next version you’ll be able to send your selected units directly to a location by clicking on the minimap. This is something that has been on the wishlist for a while. Mira wired up the minimap click events to issue move orders to selected units. On top of that, I added two pieces of feedback to make it feel complete. First, the […]
One of the more noticeable improvements for the next release is that the camera can now lock onto and follow your selected units across the battlefield. Press T to enter tracking mode. The camera locks onto all selected units and follows them smoothly. It automatically zooms out when needed to keep all tracked units in view, but it never zooms back in automatically — […]
One of the biggest additions since v0.8.0 is a fully in-game map editor, built by Mira — one of the major driving forces behind D2TM’s continued development. You can now create and edit skirmish maps without leaving the game, and play them immediately. Curious? Check out the Bleeding Edge Builds! Getting started The editor is accessible straight from the main menu. You can either […]
Since v0.8.0 a good number of bugs have been squashed — some long-standing, some recently introduced. These fixes are available in our bleeding edge builds. Unit behaviour Fremen units spawning off the mapWhen triggering the Fremen special weapon, units could spawn on border cells outside the playable area, causing them to get stuck or behave erratically. Fixed — they now always spawn within the […]
If you like to follow D2TM closely and try the latest changes before an official release, you’ll want to know where to find our bleeding edge builds. These are now available on GitHub Releases. What are bleeding edge builds? Every time a change is merged into the master branch and the build succeeds, a new release is automatically created. This means you can always […]
Since v0.8.0 we’ve been quietly cleaning up a lot of the game’s controls. Some things that stopped working got fixed, and a handful of genuinely new features were added. If you want to check them out, download one of the bleeding edge builds. What’s new Flexible key bindings You can now remap keys in settings.ini under the [KEYS] section. Scroll keys, combat keys, modifier […]