I love working on this project.

In fact, I have so many ideas still, I would love to make them reality. But the truth is, life with two children, a full workweek and such is taking its toll. I do work on this project from time to time, but not at the frequence as I would love to. Rather I’d work on this project every week for a consistent amount of time.

Some of you are wondering if there is anything happening, and I really like that. It tells me you care about this project.

I was thinking about how I’d like to speed up project development, and basicly it means that when nothing changes the pace of the project will be slow for a long time.

If only I could take a day off from time to time to work dedicated on this project.

Taking unpaid leave for a day costs money (~ around $120 USD). And thats a bit too much to do on a frequent basis from my own pocket. So I use the spare time I have.

So I have decided to put up a donate button in order to give you the possibility to donate money, solely so I can buy some time off for this.

Even when nobody donates I will continue on this project. But it would really help if you would donate (even just a little). To give you an idea:

~ $120 USD equals one day of unpaid leave.
~ $60 USD equals half a day of unpaid leave.
~ $15 USD equals an hour of unpaid leave.

Thank you for your support!

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Version 0.6.0 – YT Demo
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Hey #IndieDevHour,
I'm excited to announce that I'll be releasing #UnDUNE2 THIS weekend! 😅🗓
It's a full #Pico8 demake of the classic "DUNE II" game, which I've been working on (+off) in my spare time, alongside @gruber_music

#IndieDev #GameDev #PixelArt #RetroGaming #DOSgaming

TIL: It is not required to have beautiful code to have a succesful #indiegame. Whenever I think my code is bad, I look at VVVVV's code and imagine that code is but a part of the whole and not required for success :) (see https://github.com/TerryCavanagh/VVVVVV/blob/master/desktop_version/src/Game.cpp)

Testing AI is sometimes hard in debug mode. You get nuked within minutes. But I got to see what I wanted, (Harkonnen response on me attacking/approaching their base). Which is ok! :) #gamedev #indiedev #d2tm #dune
https://www.youtube.com/watch?v=4_NjZwu7-us&ab_channel=Dune2-TheMaker

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