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Improved screen resolution detection

by stefanhendriks on February 14th, 2011

This weekend a few patches have been applied, submitted by Peter. The optimal screen detection mechanism is much neater now. Along the way code has been cleaned. The project structure has been changed a bit as well (all source files are now under a SRC folder). Probably the structure will change a bit from here since I want to apply some architectural changes to seperate some concerns (or atleast, make a start).

Another feature (also thanks to Peter) is that you can now specify your resolution in the GAME.INI file. Also you can specify if you use the MP3 add-on and if you want to run the game full-screen or windowed.

On top of that, a patch has been applied so that the game should be more friendly for Linux 64 bit users. I don’t have a linux distro running, hopefully someone should be able to confirm this. Also, the build process should have been more fluent for linux users as well.

All in all its getting better and better! I’ll probably be releasing a new unstable release soon.

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