Worked a bit on the interface again. The black rectangles are now replaced by the scroll buttons. Also fixed some crash bugs regarding the minimap. In fact, it could be fixed by removing old code and reusing existing code from elsewhere. I really like how all this refactoring is paying off now.

When the game is 100% working in 800×600 I will release a new unstable release.

A screenshot (click on the image to view the full-sized version):


Comments are closed

Want to support? Please consider donating via Kofi.

Health wise I am not improving (instead things get worse), this severely impacts family life stuff. I hope to see a bit of improvements in the coming weeks after taking drastic measures.

πŸ•ΉοΈ ORUL β€” a super fun little precision platformer on the pico-8 fantasy console!

Enjoy our non-stop recommendations, videos, and podcast? Help us reach our next Monthly Milestone!?!πŸΈπŸ’œβœ¨

Received a donation today with kind words. Despite of my inactivity on the project (due health problems). Grateful for the kindness. Thanks!!

Load More...