Worked a bit on the interface again. The black rectangles are now replaced by the scroll buttons. Also fixed some crash bugs regarding the minimap. In fact, it could be fixed by removing old code and reusing existing code from elsewhere. I really like how all this refactoring is paying off now.

When the game is 100% working in 800×600 I will release a new unstable release.

A screenshot (click on the image to view the full-sized version):


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