After a lot of days work, the new Skirmish AI seems to be getting into shape. I will write some blogs about the internals (how they work) later if anyone is interested.

I have recorded a 45+ minutes playtesting session, where I was lucky that I wasn’t the primary focus of the AI, so they battled each other mostly.

This gives you a glimpse of 0.6.0 that will be coming soon 🙂


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