During some playtesting I noticed something off with the Sandworms. They had very long trails – looking ugly. But also their drawing is weird.

I tried to fix it, it was better but still not 100%:

something is off

So I dug further. And yes, finally the Sandworms render as expected.

Fixed!… but what about that “eating animation” ?

Eating animation(s)

I played around with some variations. I played around with reducing the time between frames when animating. At last I kept a fixed frame time. I am curious what you think. Let me know on Discord, Twitter or other ways which variations you like best!

First try (1st frame goes too fast)

Second (1st frame better, but time between frames goes down too fast)

Third (better)

Final (simple fixed time between frames)

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Nice, did some work. Went through a few PR's and merged them. Mostly technical stuff, but I'm glad I have some energy now to do stuff.

occupying a fictional city containing a fictional apartment where a fictional man woke up one day and thought “fuck this”.
Will Of The People
The new single, out now.

I need some help from #dune gaming fans out there. What are some fan-powered DUNE-related projects out there? (f.ex. @Liquidream's #UnDUNE2 and @dune2themaker)

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