A lot of work is being done under the hoods; and as things stand now there are ~ 3 tickets […]
What began with one or two bugs in 0.6.0 eventually ended up in rewriting the way D2TM deals with input. […]
During some playtesting I noticed something off with the Sandworms. They had very long trails – looking ugly. But also […]
While working on some issues regarding picking up/dropping off units by carry-alls – which also involved the repair facility. I […]
Sometimes you’ve got to scratch that itch… In this case, I noticed that the Carry-all unit seems to be stupid […]
Work has begun on the new Skirmish AI. Building upon the foundation laid by the Campaign AI. See below a […]
I’m working on rewriting the AI, which is quite more work than anticipated. However, I am glad to let you […]
Want to support? Please consider donating via Kofi.

Created this image using bing image ai (https://www.bing.com/images/create/a-desert-planet/6419d4eb15cf4c858f15c0fcee9adc00?id=PLM8ttAfSUOWZ4YngbOYMA%3d%3d&view=detailv2&idpp=genimg&FORM=GCRIDP&mode=overlay)

I am happy to say I am slowly healing and that I am able to do small things for d2tm again. Still a lot to work through mentally but improvements are noticable 💪

Load More...