In the next version you’ll be able to send your selected units directly to a location by clicking on the […]
One of the more noticeable improvements for the next release is that the camera can now lock onto and follow […]
Since v0.8.0 a good number of bugs have been squashed — some long-standing, some recently introduced. These fixes are available […]
If you like to follow D2TM closely and try the latest changes before an official release, you’ll want to know […]
This one is for those who like to follow the project more closely. Since v0.8.0 we’ve made a significant improvement […]
A lot of work is being done under the hoods; and as things stand now there are ~ 3 tickets […]
What began with one or two bugs in 0.6.0 eventually ended up in rewriting the way D2TM deals with input. […]
During some playtesting I noticed something off with the Sandworms. They had very long trails – looking ugly. But also […]
While working on some issues regarding picking up/dropping off units by carry-alls – which also involved the repair facility. I […]
Sometimes you’ve got to scratch that itch… In this case, I noticed that the Carry-all unit seems to be stupid […]
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