It is here; after many months of development and with additional help from Rozmy, Paul, Ripps and Mira and others… […]
Hi! Instead of doing a summary here, I wanted to record a session for a change, see how it goes. […]
A lot of work is being done under the hoods; and as things stand now there are ~ 3 tickets […]
What began with one or two bugs in 0.6.0 eventually ended up in rewriting the way D2TM deals with input. […]
It is the last day of the year, and what a year it has been. Version 0.5.0 was released at […]
Yours truly has been interviewed by Games-Global about D2TM. Read it here. Thank you Games-Global for having me! It has […]
Hi! It has been a while for sure. I hope you’re doing all ok. Several things have been worked on […]
Past few weeks I’ve been working on the new version (0.6.5). In this post you can see what’s already coming, […]
While working on the next release (0.6.5) I wanted to improve the sidebar a bit. when you hover over an […]
The past week I have been visiting the cinema twice to see the new Dune movie. I’ve been asked to […]
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Health wise I am not improving (instead things get worse), this severely impacts family life stuff. I hope to see a bit of improvements in the coming weeks after taking drastic measures.

πŸ•ΉοΈ ORUL β€” a super fun little precision platformer on the pico-8 fantasy console!

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Received a donation today with kind words. Despite of my inactivity on the project (due health problems). Grateful for the kindness. Thanks!!

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