Time flies for sure. Today it has been one year ago I started working on this project again. I started […]
I’m working on rewriting the AI, which is quite more work than anticipated. However, I am glad to let you […]
After working on the new / campaign AI for a while, and playtesting mission 1 through 5 I wondered how […]
In Dune 2, generally when the enemy AI has not yet detected the human player it will be passive. Usually […]
I made further changes to the Campaign missions AI and implemented some behavior for mission 1 though 6. I usually […]
In Dune 2 the AI rebuilds structures it lost. This behavior was logged in Github Issues, and was not planned […]
Let me show you how I managed to let the build a group of units (3 quads + 2 tanks) […]
Recently I have set up a Dune 2 – The Maker Discord. In case you want to provide feedback, ask […]
I have published a playtesting session on youtube, you can watch it here: If you want to keep up with […]
Did you know Dune 2 used to have 62×62 playable maps? It also had an ‘invisible map border’, so technically […]
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Not sure how things will end up with Musk taking over Twitter. Any alternatives out there I should look out for? Mastadon, sure, any others?

TRANSBOT TUESDAY: DUNE II - BATTLE FOR ARRAKIS This week he's heading back to 1993 to harvest a valuable substance. A fantastic Mega Drive/Genesis real time strategy game, did you ever control the flow of The Spice? #retrogaming #Sega #MegaDrive #Amiga #Windows #PC #90s #gaming

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From Dune 2 to Warcraft, Total Annihilation to C&C and Starcraft to Age of Empires, there have been some truly ground-breaking real-time strategy games! But when did the genre reach its golden era? All this & more discussed in this fun @arcadeattackUK pod!
https://www.arcadeattack.co.uk/real-time-strategy-games-podcast/

Health wise I am not improving (instead things get worse), this severely impacts family life stuff. I hope to see a bit of improvements in the coming weeks after taking drastic measures.

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