Let me show you how I managed to let the build a group of units (3 quads + 2 tanks) […]
Recently I have set up a Dune 2 – The Maker Discord. In case you want to provide feedback, ask […]
I have published a playtesting session on youtube, you can watch it here: If you want to keep up with […]
Did you know Dune 2 used to have 62×62 playable maps? It also had an ‘invisible map border’, so technically […]
Recently I started on making the engine support larger than 64×64 sized maps. This should be trivial, but it isn’t. […]
The last super weapon to be implemented in 0.6.0 is the Harkonnen Death Hand. This basically is just a big […]
Next in 0.6.0 super weapons… the Ordos Saboteur! This one took some work; basically the code to have units ‘enter’ […]
In 0.6.0 the super weapons will be introduced. For Atreides this is “Fremen reinforcements“. In Dune 2 the Fremen would […]
I have created a separate Dune 2 – The Maker youtube channel where I’ll post some videos now and then. […]
While working on the ‘super weapons‘ in the game, I noticed something about the lack of smoothness in the clock-wise […]
Version 0.6.0 – YT Demo
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Hey everyone! It's time for #screenshotsaturday! Reply to this post with screenshots from your #indiedev project for likes and retweets! Don't forget to like and retweet this post as well!
#gamedev #indiegames #gamedevelopment

#screenshotsaturday see the differences between the new gfx and the "current" ones at the latest dev blog! -> https://dune2themaker.fundynamic.com/2021/11/27/progress-update-october-november/

Progress update October & November #gamedev #indiedev #screenshotsaturday #dune2 #dune #d2tm #remake https://dune2themaker.fundynamic.com/2021/11/27/progress-update-october-november/

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