I’ve established a new milestone in Github and decided which issues go into that. I have set myself a goal […]
It has been over a week that 0.6.0 has been released. And although I did expect it to have somewhat […]
GeekCulture.co has interviewed me about Dune 2 The Maker. Read it here.
After 9 months of development version 0.6.0 has been released! In a nutshell this version brings the following new features: […]
During some playtesting I noticed something off with the Sandworms. They had very long trails – looking ugly. But also […]
Yesterday, I decided it was time to test out the upcoming 0.6.0 (I call it 0.5.9 for now) with all […]
While working on some issues regarding picking up/dropping off units by carry-alls – which also involved the repair facility. I […]
Sometimes you’ve got to scratch that itch… In this case, I noticed that the Carry-all unit seems to be stupid […]
After a lot of days work, the new Skirmish AI seems to be getting into shape. I will write some […]
Work has begun on the new Skirmish AI. Building upon the foundation laid by the Campaign AI. See below a […]
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Not sure how things will end up with Musk taking over Twitter. Any alternatives out there I should look out for? Mastadon, sure, any others?

TRANSBOT TUESDAY: DUNE II - BATTLE FOR ARRAKIS This week he's heading back to 1993 to harvest a valuable substance. A fantastic Mega Drive/Genesis real time strategy game, did you ever control the flow of The Spice? #retrogaming #Sega #MegaDrive #Amiga #Windows #PC #90s #gaming

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From Dune 2 to Warcraft, Total Annihilation to C&C and Starcraft to Age of Empires, there have been some truly ground-breaking real-time strategy games! But when did the genre reach its golden era? All this & more discussed in this fun @arcadeattackUK pod!
https://www.arcadeattack.co.uk/real-time-strategy-games-podcast/

Health wise I am not improving (instead things get worse), this severely impacts family life stuff. I hope to see a bit of improvements in the coming weeks after taking drastic measures.

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